On Building Products
After 10+ years of building digital products, a few things have become clear to me.
Start with the problem
It sounds obvious, but it's the most common mistake I see. Teams fall in love with a solution before they truly understand the problem. Take the time to talk to users, observe behavior, and question your assumptions.
Ship small, ship often
Big launches are exciting but risky. I've had much more success with small, incremental releases. Each one teaches you something. Each one reduces risk.
Design is how it works
Good design isn't about making things look pretty. It's about making things work well. The best products I've worked on had a relentless focus on removing friction and simplifying flows.
Build for the long term
Quick fixes compound into technical debt. Invest in quality early. The teams that move fastest over time are the ones that keep their codebase clean and their architecture simple.